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Spring 2005

(a collaborative project with Andrew Hieronymi)

MOVE is an interactive installation divided into six distinct modules, JUMP, AVOID, CHASE, THROW, HIDE and COLLECT. Each module offers a single-user interaction, based on a verb corresponding to the action the participant is invited to perform. Each verb corresponds to a common procedure acted out by avatars during videogame play. Each module offers an interaction with abstracted shapes (circles, rectangles) behaving according to simplified rules of physics (collision, friction). Each module is color-coded with consistency, where the color red is used for the graphical element that poses the core challenge. Each module increases in difficulty in a similar linear manner.

view quicktime video for JUMP
view quicktime video for AVOID
view quicktime video for CHASE
view quicktime video for THROW
view quicktime video for HIDE
view quicktime video for COLLECT
read acm short-paper (pdf)

public showings

"Ars Electronica" Linz, Austria, Summer 2006
"SIGGRAPH 2006" Boston, US, Summer 2006
"FILE 2006" Sao Paulo, Brazi, Summer 2006
"The Best and the Rest" TV show, Winter 2006
"Microwave" Hong Kong, Fall 2005
"Future Play 2005" Michigan, US, Fall 2005